“[Noise is] inspired by the theoretic work of George Berkeley and basics of synesthetic perception. It’s a game of imagination provoked by sound. Individual sounds penetrating into the apartment of the main character relieved of their visual designates evoke images distant from its origins.”
o the simpler times…when there was no laser cutter (1) to share amongst all the classes (5).
New York, New York (1980). Metropolitan Museum of Art, American Wing Court. - Kevin Roche John Dinkeloo and Associates